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There are several variations within habits of mind that prove useful to arts integration and
STEAM efforts. We’ve outlined them in this packet for your quick reference.
ASK A
QUESTION
RESEARCH CONSTRUCT
HYPOTHESIS
DRAW
CONCLUSIONS
REPORT YOUR
RESULTS
TEST HYPOTHESIS
BY DOING AN
EXPERIMENT
ANALYZE
DATA
Good scientists are
endlessly curious.
Good scientists tend to be
skeptical (they don’t believe
everything they’re told right away).
CURIOSITY
Good scientists are
endlessly curious.
OPENNESS TO
NEW IDEAS
The ability to see patterns where
others do not or to imagine
things that others cannot.
IMAGINATION AND
CREATIVITY
Being willing to accept the
hypothesis was not correct if
the data doesn’t support it.
INTELLECTUAL
HONESTY
SKEPTICISM
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There are several variations within habits of mind that prove useful to arts integration and
STEAM efforts. We’ve outlined them in this packet for your quick reference.
OVERARCHING HABITS OF MIND
1. Make sense of problems and
persevere in solving them.
6. Attend to precision.
REASONING AND EXPLAINING
2. Reason abstractly and quantitatively.
3. Construct viable arguments and
critique the reasoning of others.
SEEING STRUCTURE
AND GENERALIZING
7. Look for and make use of
structure.
8. Look for one express regularity
in repeated reasoning.
MODELING AND USING TOOLS
4. Model with mathematics.
5. Use appropriate tools strategically.
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Solve problems
Think flexibly and envision
multiple solutions
Use systems thinking
Innovate and think creatively
Apply math knowledge to
problem-solving
Apply science knowledge to
problem-solving
Think about problems in
context
There are several variations within habits of mind that prove useful to arts integration and
STEAM efforts. We’ve outlined them in this packet for your quick reference.
Recognizing essential
connections and how the
whole can be different
from its parts.
SYSTEMS THINKING
Engineers are inherently
creative throughout the
engineering design
process.
CREATIVITY
Engineers view the world
of possibilities and
opportunities within each
challenge.
OPTIMISM
Engineering is a “team
sport”. Collaboration
leverages the perspectives,
knowledge and capabilities
of team members to
address a design challenge.
COLLABORATION
Engineers must
communicate effectively
with the “customer” and
other team members to
justify the final design
solution.
COMMUNICATION
Engineers consider the
impacts of engineering
on people and the
environment, including
possible unintended
consequences.
ETHICAL CONSIDERATIONS
CHILDREN WHO
DEVELOP ENGINEERING
HABITS OF MIND
Make tradeoffs between
criteria and constraints
Think analytically and make
data-driven decisions
Communicate effectively
Work effectively in teams
See themselves as engineers
See failure as a learning
opportunity
Are persistent
http://blog.eie.orghttp://www.nap.edu/read/12635/chapter/2#5References:
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There are several variations within habits of mind that prove useful to arts integration and
STEAM efforts. We’ve outlined them in this packet for your quick reference.
Learn to use tools and materials.
Learning the practices of an art form.
DEVELOP CRAFT
Learn to take up subjects of personal
interest and importance within the art
world. Learn to develop focus and
other ways of thinking helpful to
working and persevering at art tasks.
ENGAGE & PERSIST
Learn to picture mentally what
cannot be directly observed, hear
or written and to imagine possible
next steps in making a piece.
ENVISION
Learn to create works that
convey an idea, feeling or
personal meaning.
EXPRESS
Learn to think and talk with others
about one’s work and the process of
making it. Learn to judge one’s own
and others’ work and processes in
relation to the standards of the field.
REFLECT
Learn to reach beyond one’s
supposed limitations, to explore
playfully without a preconceived plan
and to embrace the opportunity to
learn from mistakes and accidents.
STRETCH & EXPLORE
UNDERSTAND THE
ART WORLD
Learn about the history and practice
of the art form. Interact with other
artists and the broader arts community
.
Learn to attend to visual, audible, and
written contexts more closely than
ordinary “looking” requires. Learn to
notice things others might not notice.
OBSERVE
Reference: http://www.pz.harvard.edu/projects/the-studio-thinking-project
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Now it’s time to explore, create and implement! Use the chart below to help you find the
common habits of mind between all of the areas outlined. Use these common threads as a way
to shift the mindset of your staff and students. An example has been done for you.
HABIT THEME/IDEA FOUND IN
USE FOR
OUR OWN?
WRITE THE INTEGRATED HABIT HERE
Persistance
Science, Math,
Engineering and Arts
Yes
We persevere and persist in curiously
investigating and designing creative
new solutions or works.